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Postknight sunblaze4/2/2023 ![]() ![]() There's not much variety to the gameplay beyond different types of enemies and the various weapons, which could get boring for power players. One of the main points of criticism that can be lodged against Postknight 2 is that, just like in the first installment, the gameplay can get repetitive during long sessions. It's not hard to see how gameplay could get repetitive over longer play sessions. ![]() Games like KonoSuba Fantastic Days have given me pretty low standards in the story department for free-to-play RPGs, so Postknight 2 did better than I thought it would. Plus, the character designs themselves are very cute. I wouldn't say that it's one of the better games for narrative interest, but the dialogue is solid and there are a few NPCs with fun character arcs and development. There's a cute little story woven into this charming realm, too. Source: Rachel Mogan / Android Central (Image credit: Source: Rachel Mogan / Android Central) For example, the sword and shield are better for defense, while the dual knives leave you open to more attacks, but can be deadly if you're good at parries. They may all function with the same three buttons, but there are some notable nuances in how you properly wield them. ![]() The combat is further helped by the addition of different types of weapons, like your standard sword and shield, dual-wield knives, and hammers. Some levels even feature bosses at the end, so managing your resources well throughout each run is necessary to succeed. This can take a few minutes, which is a little annoying, but it's an understandable means of motivating the player to actually try during runs. If you faint, you have to wait while your health slowly recovers until you can get back out there and give it another shot. Failing a delivery sends your unconcious body back to the village in shame, but success will net you gold, items, and XP.Īlthough, you don't actually die, you just faint and get teleported back to the village in shame. ![]()
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